2/4/11

HoMM... No.. MM Heroes VI stuff.

So, Ubisoft and Black Hole Entertainment have released more Heroes VI stuff with their new website update. The website now looks pretty darn sweet, and the trailer is beautiful and the screenshots show a lush and pretty game environment.. and in spite of the fact that the game developers sounds like raving lunatics in the videos, -its promising. But there is a few things that worries me.

Both the Concept Art and the Creature pages looks a bit like Black Hole might have been a bit too faithful to their color schemes for the different races. Inferno's is of course Red and Black like always, but does all of the creatures have to look like they are made out of molten lava?
Take Tormentor and Juggernaut for example:


Luckily the trailer shows that the Juggernaut is going to be of rather substantial size, so hopefully there's not going to be a problem with selecting the wrong creature because they're too similar. And that can happen after several hours of playing, when your eyes is a little tired -trust me on that.

There is some other few graphical bits that annoys me a little, like the Crossbow's man undignifying bird-hat (sob, it was my favorite unit in V!) and that the hair of the Blazing Glory looks like wobbly 2D strings, and the griffin looks bland and boring. But I'm generally fond of Haven so that is probably my fandom-eyes looking, and I don't like being that person.

And then there's this:

Ignoring the outragous stats for now, I'm hoping that the reason why there is only three slots for spells is to save room, and that more slots will open once you've filled all three, not because that's the full amount of spells that can affect a stack.

Either way, I'm most definitely going to buy the game and Ill most likely enjoy it. If it'll become a new favorite over the other HoMM games though... that remains to be seen!

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